It has come about that Warmachine and Hordes is getting a revamped edition of their rules called MK II. First off, I haven't played the game long enough to see the power creep that a lot of the folks on the big forums are talking about over the years. Second, the local scene where I play is a jack friendly player base. There's some folks that like to tweak their list for sure but its not super competitive.
With that said, I like the ideas of warjacks only getting wrecked and not disabled. I would also like to see a minimum of 1" reach on all heavies and I don't know what I would do with the lights, as far as reach is concerned. There's some warjacks out there that should definitely have reach, at least 1' if not the full 2". Then there is some warcasters and infantry that have reach and it makes you scratch your head as to why they have it.
I'm also wondering what will happen to my favorite models/units. With the general buff going towards jacks, I imagine the choir is going to get a little nerf of some sorts. The Guardian is my favorite warjack and I hope he doesn't lose all his cool abilities, especially critical pitch. I could go on and on about the various Menoth models but I'll keep it to a minimum.
I'm excited about the change and remain optimistic about it. Its a lot of work and I hope that Privateer and the community can make a good step forward in the game. Here's hoping for a good MK II.